A museum with unique digital files of art, founded by Solimán López.


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Turning device for contemporary thinking


Room A : TN20 Collective sound art show


When we mention the word museum our mind will automatically connect it to architecture.

An architecture that within the social and cultural context, it has survived the complicated economic possibilities, but it has also faced the challenging cultural and structural possibilities of our times.   

With the high tech bubble and the example of great art centers as keystones of the cities culture where they were built, brick became synonymous with culture.

But the concept of art, culture and its significance may find shelter in other environments. It represents an intangible asset that stands and grows within the collective imagination, which might, or might not find shelter in a three-dimensional space.

Nowadays, this digital world is transferred into a society where word, expression and all the channels of information are expanded via social networks, blogs, videos, as well through an endless online offer.

Art itself is a living image of the society in which it is implemented; being precisely this art the answer to what happens within each particular context.

For the times we are living, complicated and confused, new drawings are coming up on the scenery of culture, the economy associated with the same and of course the artist`s work, commissioners and curators within this wide framework.

Everything is being redraw and virtuality is making way with no expected ending, which we undoubtedly have to understand, enjoy and organise.

The museum seen as an art center, cultural space, or gallery is completely connected to the idea of a three-dimensional space offering an artistic and informative content of interest.

But, does a hard disk itself may not be considered architecture? Isn`t the memory and the artists work being represented on hanging walls, either projected or installed? Are there no files in a museum? Does not the artist fingerprint remain printed on those walls?

A museum can answer to all these questions, however in its broadest concept, etymologically right; a hard disk can also do it.

A hard disk enables the information to be organised into folders, allows this information to be revealed and increased across peripheral devices and above all else, a hard disk is a universe.

Harddiskmuseum, does not intend to diverge into a series of alternative proposals, moreover, it tries to join urban art, netart and other fundaments to talk about this art structure and the society, and tries to draw a confused line between the figure of the artist, of the museum, of the culture budgets, of a knowledge-based society, of the memory, of the art starsystem and why not, to combine new exhibition models, co-operative, creative and generators of ideas and reflection.

Infoaddictives, today, we are prepared to bear upon our shoulders with one particular concern, information. Images as memory assistants, video records as personal experience and the hard disk as container file and why not, in addition to all above said, of art.

Harddiskmuseum aims to meditate on the idea of transforming a museum into a real work of art, an interactive system and collective work, where each participant and actor belonging to the mentioned art structure performs around an artistic proposal, because the hard disk does not understand about contents, it only makes available its memory to may be filled up with good or bad ideas.
Solimán López (HDDM founder)

Solimán López, born in Burgos, Spain in 1981, develops his artistic production between his studio in Paris, France (UAS, Updated Art Studio) and ESAT LAB, Innovation department that he runs at ESAT, Escuela Superior de Arte y Tecnología de Valencia, Spain.
His career as an art historian and master’s degree in Art and Communication have conditioned his artistic evolution towards what we could call conceptual technological art.
His work with the meaning and nature of digital archives, as shown by some pieces such as the Harddiskmuseum, an art museum on a hard disk, Framed Memory Card, Host-in, Langpath or File Genesis or more recent works in which virtual and analog worlds are connected through photogrammetry as in High Meshes, are examples of his interest in human presence and its impact in this era of communication and digitalization.
In line with this breaking down of the two frontiers, we can find pieces such as GRID, an audiovisual symphony modulated in real time by the wifi signal of nearby devices, Celeste, which connects the digitised skies of different places in the world also, in real time, or Bioma, a sculpture that creates digital abstractions through biometric data of its environment.
Technically, his works are achieved thanks to the combination of 3D techniques, electronics, software programming, artificial intelligence, virtual and augmented reality and digital synchronization.
His career has been built on festivals, biennials, art centers, events and museums in Spain, USA. U, China, South Korea, France, Argentina, Brazil, Venezuela, Colombia, El Salvador, Nicaragua, Greece, Uruguay, Germany, England, Italy, Portugal and Switzerland among other locations, highlighting the events of the Biennial of Digital Art in Brazil, the Biennial Nemo de Paris (Variations Art Fair), the Chronus Art Center in Shanghai, ISSEA 2019, the ZKM of Karlsruhe, Art Santa Mónica of Barcelona, the CCCC of Valencia, the IVAM of Valencia, Etopia of Zaragoza, the CAB of Burgos, the CEART of Fuenlabrada in Madrid, La Lonja of Alicante, Cigarreras of Alicante, CAC of Málaga, Es Baluard museum of Mallorca or the Nuit Blanche of Paris 2019.
His work as a researcher in new media has been shared in several universities such as the UFSM in Brazil, the University Carlos III in Madrid, the Google Campus in Madrid, the UPV in Valencia, the Bancaja Fundación, the Injuve, TEDx Valladolid, the Universidad de Cuenca, the Universidad Nacional de Córdoba, Argentina, MediaLab Prado, Madrid or Technarte Bilbao, among others.
Among his most recent projects is the development of DAI, an identity document built by an artificial intelligence, which gives rise to a new imaginary of culture, society and humanity in the XXI century.

Developed in ESAT LAB and UAS

Team is made by artist, designers, pedagogues, critics, curators and art, culture and education professionals, which shares to the art world a new supporting tool for media art and contemporary creativity.
Project is developed in ESAT LAB, an investigation in art, design, interaction, entertainment and new technologies leaded by Solimán López.

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The art system covers different figures, actors and protocols which act as organizing and argument tools for exhibition proposals. By joining all these elements together we obtain the so called cultural product. Everyone involved within this process starting from editors, graphic designers, illuminators, caretakers, museum directors, curators and of course artists, play different roles. But, in the end they all move around the same universe or exhibition space.

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