Bruno Oubam & Ciberpajé
Bruno de Abreu Mendonça – or Bruno Oubam, artistic pseudonym, – is a self-taught brazilian multimedia artist who currently discusses issues of Art and Technology, female figuration, creative processes and mixed media experimentation. He has an extensive experience with traditional art and modern art. He has already had artwork exhibited during international and national events, like EmMeio#5.0, +MOSTRA and Mostra Fulldome.
Bachelor in Visual Arts – Graphic Design (FAV/UFG) since 2009 and Master in Visual Art and Culture (PRPPG FAV/UFG) since 2014, he is currently (2018-) PhD candidate in Visual Art and Culture at the same institution. He works as a freelance illustrator since 1998. He has worked as an educator in distance learning (EAD FAV/UFG).
Edgar Franco is Ciberpajé, a mutant being like the Cosmos, in constant transmutation. Free of dogmas and truths, psychonaut magician ready to experience the new, focused on living the only moment that exists: the now.
Transmedia artist with national awards in the areas of comics, visual arts, art and technology and science fiction such as: Rumos Arte y Tecnología – Itaú Cultural Award (2003), Bigorna Trophy for the best Adventure /FC HQ (2010), Frei Confaloni Visual Arts Medal (UBE-GO, 2019), Argos Award for Fantastic Literature (2021), Angelo Agostini Trophy to the Master of the National Comic Strip (2022).
Creator of the fictional universe of Aurora Post-Humana with which he has created works in multiple formats such as comics, illustration, poetry, aphorism, short story, music, video, film, animation, installation, web art, game art and performance. He is one of the Brazilian pioneers of the poetic-philosophical genre of comics, working as a cartoonist for 38 years, with more than 3 thousand pages published. Mentor of the performance band Posthuman Tantra, and of the Ciberpajé Music Project. Researcher creator of the term HQtrônicas, author of 4 academic books and articles. Post-Doctor in art, comics and performance at UNESP (Brazil), Post-Doctor in art and technology at UnB (Brazil), Doctor in art at USP (Brazil), Master in multimedia at UNICAMP (Brazil), Architect and Urban Planner at UnB (Brazil).
Title: Posthuman Ms. Pacman GAMEPLAY
Permeating the revision of the art object of the game called “Posthuman Ms. Pacman”, created by Bruno Mendonça and Edgar Franco – and based on the latter’s fictional universe, the one called “A Aurora
Pós-Humana” – the following article reflects on perceptions of before and now, integral revolutions allowed by the already considerable period of existence of the work. Ten years after its launch – carried out in October 2012, during the International Meeting of Art and Technology (#11.
(#11.ART) – philosophical and poetic understandings are added to new perspectives of aesthetic analysis developed as part of the ongoing doctoral research, making explicit previously unconsidered expressive overlaps and broadening previously unconsidered
previously unconsidered expressive overlaps and further amplifying the poetic power of “Posthuman Ms. Pacman”.
Pacman”. This article is not only a review; it is also an ode to the work that reflects the transmedia possibilities of the aforementioned fictional universe, the ethical and philosophical discussions of posthumanity and, also, the visions of the creators.
Bruno Oubam & Ciberpajē